Daniel writes guides on how to use the internet, explainers on how modern technology works, and the occasional smartwatch or e-reader review. He especially likes deep diving into niche topics that ...
The post European Galaxy S26 Users Might Get the Faster Graphics Chip This Year appeared first on Android Headlines.
Intel has just announced an interesting update to its upcoming Meteor Lake chips: The integrated graphics are about to receive an unprecedented boost, allowing them to rival low-end, discrete GPUs.
If you play video games or are new to games development and would like to learn more about the latest technologies helping bring extra immersion in realism to game graphics. This quick guide will ...
Last fall, we examined real-time ray tracing performance in 3D modeling programs and discussed some of the promises and challenges surrounding the technology. At the time, there weren't any hardware ...
The gaming industry has been a forefront for technology since its early days, pushing the expectations of things like handheld computing, online communication, and of course, graphics. For the last ...
Not all patents ever see real-life applications but this one could be very popular with devs. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
AMD’s next-generation graphics cards could bring ray tracing capabilities to Mac. The company’s new Navi 2X architecture, coming later this year, will be the first to catch up with Nvidia’s GeForce ...
After decades of work, is ray tracing nearly ready for prime time? We examine the technology's industrial and consumer gaming applications. Share on Facebook (opens in a new window) Share on X (opens ...
Insomniac Games has detailed Marvel’s Spider-Man 2 PS5 graphics and performance modes, revealing that the game supports ray tracing in every mode. The previous games had a performance mode that turned ...
In computer graphics, ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulating the effects of its encounters with virtual objects ...