Shipping a game is a schedule management exercise. Time depends on scope, platform targets, team capacity, and production ...
Discover why 47 million people log onto Roblox—and how you can join them. From creating games to using safety tools, here's ...
Muhit Rahman is a writer at Game Rant from Bangladesh. A gamer since childhood, he grew up on strategy titles like Commandos, Desperados, and Warcraft. For the past two years, Muhit has been crafting ...
Making a mobile game may seem easy on the surface, but every successful app has a well-defined procedure and robust technical ...
Neil Ferguson, developer of Virus Strike, explains how to become a successful iPhone game developer in 10 steps. I believe that anyone can develop an iPhone game. I recently developed a physics-based ...
Jake brings two decades of experience with him, having covered major industry events, breaking news, one-on-one interviews, and more. When he's not playing World of Warcraft, he's usually on the hunt ...